Science and Technology in Cultural Context
Driftings Exhibitions 2006

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Driftings

An exhibition concept of “still but moving” images for the panoramic screen in the Visdome of the ETH Zurich

About the Exhibtions

The exhibition consists of a series of images created particularly for the Visdome of the ETH Zurich. The room contains a large curved projection screen, which can be completely filled with a single projected image on account of coupled projectors designed for that purpose. The Driftings project revolves around the idea of using the screen, as a uniquely formed “canvas” upon which a series of virtual art works will be exhibited. Each of the chosen artworks has been generated with the use of a computer and each process used is conceptually different. Conceived in relationship to the times of day, the exhibition consists of a morning, an afternoon, and an evening art-window.

This cycle, which takes place each day over a period of four days, allows the visitor to concentrate on each of the artworks and have the chance to see how each unfolds, as all are non-static and change very slightly over time dependent on position of the viewer in the room and the duration the viewer looks at the image. The opening of the exhibition will be held on the first evening and will function as a separate evening, which is not bound on the day cycle so that all of the works can be viewed. For the last evening art-window, a performance will take place that unites the virtual with real space, thus binding performance and media and bridging the gap between science and art research.

Concept: Art Clay, ToneText©2006

PROJECTS

EMERGENT CITY

Pascal Müller (CH)

Computer-aided designing and modeling of man-made systems such as large cities is a great challenge. Every urban area has a transportation network that follows population and environmental influences, and often a superimposed pattern plan. For "Emergent City", we used a generative approach based on grammars to create networks of highways and streets. Based on various data given as input, such as land-water boundaries, population density and land-use, we explore the emergence of such a computational system by alternating street patterns. While a street network is growing to satisfy a given design goal, alternative design goals are inputted in the system. By simultaneously merging the different design choices together, the resulting appearance reveals an unusual visualization of the urban design space spanned over time.


FARBRAUM 2.1.

Stefan Heinrich Ebner (GER)

The color field animations of Stefan Heinrich Ebner produce a calm and hypnotic atmosphere in which their viewing can be enjoyed. The phenomena produces uncertain color definitions by juxtaposing two or more color fields at a set frequency and brings the viewer through endless variation in a drama of colors in which abstract emotional structures slowly emerge. In this sense the color field animation follows the tradition of absolut film startet in the early 20 th century with artists like fischinger, ruttmann u.a .Also,the colour field animations are interesting in that on the one hand the color field animations can be considered asstatic images by their apparent motionlessness as classical abstract picture plances, and on the other hand they are at the same time animation that move in time through the very process they have been created with.


DYNAMIC ART

Peter Schweri & Jürg Gutknecht (CH)

Sakkara is a software designed for generating concrete art images, which was developed in cooperation with the Swiss constructive artist Peter Schweri. The process behind the software implementation basically transforms geometrical forms relevant to the graphical elements of the underlying code and places them into new and dynamic relationship between color and form. The language used to specify the images is a precise and formal syntax form which images can be built up by text based rules. The Sakkara system then inteprets these rules as a type of "score" which is followed by the machine in a similar way a conductor might follow that of a music score. The finalized image or series of images can then be printed out onto paper or projected virtually for presentation on to space.

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